Video
Clip showing Examples of textures and game levels designed
and built for use in Quake 3 Arena by ID Software.
This video is compatible with mobile devices such as the iphone.
Quake3Arena
DM/Tourney level.
Title:
Multi-Purpose Solution
File: q3paint1.pk3
Author: Kevin Hill (Painter) (PainterKevin)
Description: Two large areas with plenty of interconnecting
halls and
rooms several teleporters and bouncepads.
Bfg sniper platform.
Play information skills 0,1,2,3: no
Tourney: 1on1, 2on2, 3on3 is cool
Deathmatch: Fairly large DM
CTF: no Bot File (aas): yes
New sounds: no
New graphics: yes (I made all archicture, textures, and
sky Except
for 1 Blue dusty light, teleporters and water by Id Software.)
How to play:
Place q3paint1.pk3 in your /baseq3/ folder.
Start quake3arena
hit ~
type /map q3paint1
type /addbot
hit ~ (to clear the console)
====================================================
Construction base: none
Editor: Q3Radiant 197 by Id Software
Other progs: Photoshop, Wordpad, and Bryce
Bugs: none known
Build time: 2 Months in spare time.
====================================================
Thanx to ... Id Software , Planetquake, Rust, ..::LvL.
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2000 Kevin Hill, painterkevin@gmail.com
All rights reserved.
Quake III Arena is a registered trademark of id Software,
Inc. This level may be electronically distributed only
at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN ANY
WAY.
UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED
ON CD-ROM WITHOUT PRIOR WRITTEN
PERMISSION.
Quake3Arena
DM/Tourney level.
Title:
Dig 6
File: q3paint1.pk3
Author: Kevin Hill (Painter) (PainterKevin)
Description: An abandoned intergalactic truckstop near an
alien archeological dig site.
Play information skills 0,1,2,3: no
Tourney: 1on1, 2on2, 3on3, 4on4
Deathmatch: large DM
CTF: no Bot File (aas): yes
New sounds: no
New graphics: yes (I made all archicture, textures, shaders
and sky.
How to play:
Place dig6.pk3 in your /baseq3/ folder.
Start quake3arena
hit ~
type /map dig6
type /addbot
hit ~ (to clear the console)
====================================================
Construction base: none
Editor: Q3Radiant 197 by Id Software
Other progs: Photoshop, Wordpad, and Bryce
Bugs: none known
Build time: 2 Months in spare time.
====================================================
Thanx to ... Id Software , Planetquake, Rust, ..::LvL.
====================================================
Distribution / Copyright / Permissions Copyright
(c) 2000 Kevin Hill, painterkevin@gmail.com All rights reserved.
Quake III Arena is a registered trademark of id Software,
Inc. This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST include
this .txt file, and may NOT be modified IN ANY WAY.
UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON
CD-ROM WITHOUT PRIOR WRITTEN
PERMISSION.
Quake3Arena
DM/Tourney level.
Title:
The
Deep Project
File: q3paint1.pk3
Author: Kevin Hill (Painter) (PainterKevin)
Description: A grungy underwater facility.
Play information skills 0,1,2,3: no
Tourney: 1on1, 2on2, 3on3
Deathmatch: Fairly small DM
CTF: no Bot File (aas): yes
New sounds: yes
New graphics: yes (I made all archicture, textures except
teleporters and water by Id Software.)
How to play:
Place q3paint1.pk3 in your /baseq3/ folder.
Start quake3arena
hit ~
type /map q3paint1
type /addbot
hit ~ (to clear the console)
====================================================
Construction base: none
Editor: Q3Radiant 197 by Id Software
Other progs: Photoshop, Wordpad, and Bryce
Bugs: none known
Build time: 2 Months in spare time.
====================================================
Thanx to ... Id Software , Planetquake, Rust, ..::LvL.
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2000 Kevin Hill, painterkevin@gmail.com
All rights reserved.
Quake III Arena is a registered trademark of id Software,
Inc. This level may be electronically distributed only
at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN ANY
WAY.
UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED
ON CD-ROM WITHOUT PRIOR WRITTEN
PERMISSION.